Update picom.conf
This commit is contained in:
@@ -1,4 +1,45 @@
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#################################
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### Martin - Config ###
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### Martin - Config ###
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#-------------------------------#
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# Transparency / Opacity #
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#################################
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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active-opacity = 0.93;
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 0.8;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0;
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#frame-opacity = 0.7;
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true;
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#inactive-opacity-override = false;
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0;
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# Specify a list of conditions of windows that should never be considered focused.
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# focus-exclude = []
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#focus-exclude = [ "class_g = 'Cairo-clock'" ];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0;
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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# opacity-rule = []
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#################################
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#################################
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# Shadows #
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# Shadows #
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#################################
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#################################
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@@ -8,35 +49,35 @@
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
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# unless explicitly requested using the wintypes option.
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# unless explicitly requested using the wintypes option.
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#
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#
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# shadow = false
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#shadow = false;
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shadow = true;
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shadow = true;
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# The blur radius for shadows, in pixels. (defaults to 12)
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# The blur radius for shadows, in pixels. (defaults to 12)
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# shadow-radius = 12
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# shadow-radius = 12;
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shadow-radius = 7;
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shadow-radius = 14;
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
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# shadow-opacity = .75
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shadow-opacity = 0.3;
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# The left offset for shadows, in pixels. (defaults to -15)
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# The left offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-x = -15
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# shadow-offset-x = -15;
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shadow-offset-x = -7;
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shadow-offset-x = -15;
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# The top offset for shadows, in pixels. (defaults to -15)
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# The top offset for shadows, in pixels. (defaults to -15)
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# shadow-offset-y = -15
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# shadow-offset-y = -15;
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shadow-offset-y = -7;
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shadow-offset-y = -15;
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# Red color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-red = 0
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# shadow-red = 0;
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# Green color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-green = 0
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# shadow-green = 0;
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# Blue color value of shadow (0.0 - 1.0, defaults to 0).
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# shadow-blue = 0
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# shadow-blue = 0;
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# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
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# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
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# shadow-color = "#000000"
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# shadow-color = "#000000";
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# Specify a list of conditions of windows that should have no shadow.
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# Specify a list of conditions of windows that should have no shadow.
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#
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#
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@@ -63,7 +104,7 @@ shadow-exclude = [
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# shadow-exclude-reg = ""
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# shadow-exclude-reg = ""
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# Crop shadow of a window fully on a particular Xinerama screen to the screen.
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# xinerama-shadow-crop = false
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# xinerama-shadow-crop = false;
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#################################
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#################################
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@@ -73,67 +114,28 @@ shadow-exclude = [
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# Fade windows in/out when opening/closing and when opacity changes,
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# Fade windows in/out when opening/closing and when opacity changes,
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# unless no-fading-openclose is used.
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# unless no-fading-openclose is used.
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# fading = false
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# fading = false;
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#fading = true;
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#fading = true;
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
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# fade-in-step = 0.028
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# fade-in-step = 0.028;
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#fade-in-step = 0.03;
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#fade-in-step = 0.03;
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
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# fade-out-step = 0.03
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# fade-out-step = 0.03;
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#fade-out-step = 0.03;
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#fade-out-step = 0.03;
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
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# fade-delta = 10
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# fade-delta = 10;
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# Specify a list of conditions of windows that should not be faded.
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# Specify a list of conditions of windows that should not be faded.
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# fade-exclude = []
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# fade-exclude = []
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# Do not fade on window open/close.
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# Do not fade on window open/close.
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# no-fading-openclose = false
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# no-fading-openclose = false;
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
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# no-fading-destroyed-argb = false
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# no-fading-destroyed-argb = false;
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#################################
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# Transparency / Opacity #
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#################################
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# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
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active-opacity = 0.93;
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# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
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# inactive-opacity = 1
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inactive-opacity = 0.8;
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# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
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# frame-opacity = 1.0
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#frame-opacity = 0.7;
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# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
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# inactive-opacity-override = true
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#inactive-opacity-override = false;
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# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
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# inactive-dim = 0.0
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# Specify a list of conditions of windows that should never be considered focused.
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# focus-exclude = []
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#focus-exclude = [ "class_g = 'Cairo-clock'" ];
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# Use fixed inactive dim value, instead of adjusting according to window opacity.
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# inactive-dim-fixed = 1.0
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# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
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# like `50:name *= "Firefox"`. picom-trans is recommended over this.
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# Note we don't make any guarantee about possible conflicts with other
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# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
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# example:
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# opacity-rule = [ "80:class_g = 'URxvt'" ];
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#
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# opacity-rule = []
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#################################
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#################################
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@@ -143,7 +145,7 @@ inactive-opacity = 0.8;
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# Sets the radius of rounded window corners. When > 0, the compositor will
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# Sets the radius of rounded window corners. When > 0, the compositor will
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# round the corners of windows. Does not interact well with
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# round the corners of windows. Does not interact well with
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# `transparent-clipping`.
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# `transparent-clipping`.
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#corner-radius = 0
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#corner-radius = 0;
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# Exclude conditions for rounded corners.
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# Exclude conditions for rounded corners.
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#rounded-corners-exclude = [
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#rounded-corners-exclude = [
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@@ -159,28 +161,28 @@ inactive-opacity = 0.8;
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# Parameters for background blurring, see the *BLUR* section for more information.
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# Parameters for background blurring, see the *BLUR* section for more information.
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# blur-method =
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# blur-method =
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# blur-size = 12
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# blur-size = 12;
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#
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#
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# blur-deviation = false
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# blur-deviation = false;
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#
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#
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# blur-strength = 5
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# blur-strength = 5;
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# Blur background of semi-transparent / ARGB windows.
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# Blur background of semi-transparent / ARGB windows.
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# Bad in performance, with driver-dependent behavior.
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# Bad in performance, with driver-dependent behavior.
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# The name of the switch may change without prior notifications.
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# The name of the switch may change without prior notifications.
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#
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#blur-background = false;
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# blur-background = false
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#blur-background = true;
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# Blur background of windows when the window frame is not opaque.
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# Blur background of windows when the window frame is not opaque.
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# Implies:
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# Implies:
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# blur-background
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# blur-background
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# Bad in performance, with driver-dependent behavior. The name may change.
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# Bad in performance, with driver-dependent behavior. The name may change.
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#
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#
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# blur-background-frame = false
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# blur-background-frame = false;
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# Use fixed blur strength rather than adjusting according to window opacity.
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# Use fixed blur strength rather than adjusting according to window opacity.
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# blur-background-fixed = false
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# blur-background-fixed = false;
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# Specify the blur convolution kernel, with the following format:
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# Specify the blur convolution kernel, with the following format:
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@@ -204,7 +206,7 @@ blur-background-exclude = [
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#################################
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#################################
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# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
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# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
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# daemon = false
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# daemon = false;
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# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
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# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
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# `xrender` is the default one.
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# `xrender` is the default one.
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@@ -217,34 +219,34 @@ backend = "glx";
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#vsync = true;
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#vsync = true;
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# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
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# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
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# dbus = false
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# dbus = false;
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# Try to detect WM windows (a non-override-redirect window with no
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# Try to detect WM windows (a non-override-redirect window with no
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# child that has 'WM_STATE') and mark them as active.
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# child that has 'WM_STATE') and mark them as active.
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#
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#
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# mark-wmwin-focused = false
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#mark-wmwin-focused = false;
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#mark-wmwin-focused = true;
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#mark-wmwin-focused = true;
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# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
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# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
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# mark-ovredir-focused = false
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# mark-ovredir-focused = false;
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#mark-ovredir-focused = true;
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#mark-ovredir-focused = true;
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# Try to detect windows with rounded corners and don't consider them
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# Try to detect windows with rounded corners and don't consider them
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# shaped windows. The accuracy is not very high, unfortunately.
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# shaped windows. The accuracy is not very high, unfortunately.
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#
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#
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# detect-rounded-corners = false
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# detect-rounded-corners = false;
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#detect-rounded-corners = true;
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#detect-rounded-corners = true;
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# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
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# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
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# not passing '_NET_WM_OPACITY' of client windows to frame windows.
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# not passing '_NET_WM_OPACITY' of client windows to frame windows.
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#
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#
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# detect-client-opacity = false
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# detect-client-opacity = false;
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#detect-client-opacity = true;
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#detect-client-opacity = true;
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# Specify refresh rate of the screen. If not specified or 0, picom will
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# Specify refresh rate of the screen. If not specified or 0, picom will
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# try detecting this with X RandR extension.
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# try detecting this with X RandR extension.
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#
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#
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# refresh-rate = 60
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# refresh-rate = 60;
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#refresh-rate = 0;
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#refresh-rate = 0;
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# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
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# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
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