diff --git a/README.md b/README.md index 846a4a9..be41182 100644 --- a/README.md +++ b/README.md @@ -1,48 +1,48 @@ -# BSPwm Install - Martin Desktop Environment -An easy and quick way to get up and running in the BSPwm desktop environment with keybindings and some standard software such as polybar, pulseaudio, Google Chrome, firefox, nitrogen, libreoffice, inkscape, gimp, rawtherapee, darktable etc... Installation time depends on your internet speed, but in about 25 minutes Are you up and running with a full Debian with BSPwm. - -![BSPwm Install - Martin Desktop Environment](https://github.com/ITmail-dk/bspwm-install-ma-dte/raw/main/screenshots/Desktop_2022-01-17_151851.jpg "BSPwm Install - Martin Desktop Environment") - - -## Debian Linux - Git + Install -Start the installation as regular users with SUDO rights from your home directory - -Debian Install ISO - Non-free Firmware download link.: - -https://cdimage.debian.org/cdimage/unofficial/non-free/cd-including-firmware/weekly-builds/amd64/iso-cd/firmware-testing-amd64-netinst.iso - -### Ventoy - Create one bootable USB, with multiple ISO files on it. -Just copy multiple ISO files to the USB drive and boot them directly, It's just such a great tool. -Link.: https://www.ventoy.net/en/index.html - -### Remember to install Debian without the desktop environment. -After installation, Reboot the computer and login with your new user. -![Install Debian without Desktop Environment](https://github.com/ITmail-dk/bspwm-install-ma-dte/raw/main/screenshots/NO-DE_2022-01-17_145020.jpg "Debian without Desktop Environment") - -##### installation gif run.: -![Setup / Install GiF](https://github.com/ITmail-dk/bspwm-install-ma-dte/raw/main/screenshots/install-gif.gif "Setup / Install") - - - - -# And run this Command line to install everything. -Here is what the command line does, it installs the GIT package an goes to your home directory and clones the installation from git and runs the installation script afterwards. - -`sudo apt install -y git && cd ~ && git clone https://github.com/ITmail-dk/bspwm-install-ma-dte && . ~/bspwm-install-ma-dte/install.sh` - - -*Or you can do it line by line here, it's entirely up to you... And what you think is easiest.* - -`sudo apt install -y git` - -`cd ~` - -`git clone https://github.com/ITmail-dk/bspwm-install-ma-dte` - -`. ~/bspwm-install-ma-dte/install.sh` - - -#### Here is a list of software that will be installed from the start -so you should be up and running when the installation is complete. - +# BSPwm Install - Martin Desktop Environment +An easy and quick way to get up and running in the BSPwm desktop environment with keybindings and some standard software such as polybar, pulseaudio, Google Chrome, firefox, nitrogen, libreoffice, inkscape, gimp, rawtherapee, darktable etc... Installation time depends on your internet speed, but in about 25 minutes Are you up and running with a full Debian with BSPwm. + +![BSPwm Install - Martin Desktop Environment](https://github.com/ITmail-dk/bspwm-install-ma-dte/raw/main/screenshots/Desktop_2022-01-17_151851.jpg "BSPwm Install - Martin Desktop Environment") + + +## Debian Linux - Git + Install +Start the installation as regular users with SUDO rights from your home directory + +Debian Install ISO - Non-free Firmware download link.: + +https://cdimage.debian.org/cdimage/unofficial/non-free/cd-including-firmware/weekly-builds/amd64/iso-cd/firmware-testing-amd64-netinst.iso + +### Ventoy - Create one bootable USB, with multiple ISO files on it. +Just copy multiple ISO files to the USB drive and boot them directly, It's just such a great tool. +Link.: https://www.ventoy.net/en/index.html + +### Remember to install Debian without the desktop environment. +After installation, Reboot the computer and login with your new user. +![Install Debian without Desktop Environment](https://github.com/ITmail-dk/bspwm-install-ma-dte/raw/main/screenshots/NO-DE_2022-01-17_145020.jpg "Debian without Desktop Environment") + +##### installation gif run.: +![Setup / Install GiF](https://github.com/ITmail-dk/bspwm-install-ma-dte/raw/main/screenshots/install-gif.gif "Setup / Install") + + + + +# And run this Command line to install everything. +Here is what the command line does, it installs the GIT package an goes to your home directory and clones the installation from git and runs the installation script afterwards. + +`sudo apt install -y git && cd ~ && git clone https://github.com/ITmail-dk/bspwm-install-ma-dte && . ~/bspwm-install-ma-dte/install.sh` + + +*Or you can do it line by line here, it's entirely up to you... And what you think is easiest.* + +`sudo apt install -y git` + +`cd ~` + +`git clone https://github.com/ITmail-dk/bspwm-install-ma-dte` + +`. ~/bspwm-install-ma-dte/install.sh` + + +#### Here is a list of software that will be installed from the start +so you should be up and running when the installation is complete. + kitty, alacritty, pcmanfm, rofi, nitrogen, lxappearance, neovim, google chrome, firefox, ranger, font-manager, libreoffice, inkscape, gimp, rawtherapee, darktable, okular, scribus, obs-studio, timeshift, freerdp, wireguard, etc... \ No newline at end of file diff --git a/apt/sources.list b/apt/sources.list index 233b28b..8a02d81 100644 --- a/apt/sources.list +++ b/apt/sources.list @@ -1,8 +1,8 @@ -deb http://cdn-fastly.deb.debian.org/debian/ testing main contrib non-free -deb-src http://cdn-fastly.deb.debian.org/debian/ testing main contrib non-free - -deb http://cdn-fastly.deb.debian.org/debian/ testing-updates main contrib non-free -deb-src http://cdn-fastly.deb.debian.org/debian/ testing-updates main contrib non-free - -deb http://security.debian.org/ testing/updates main contrib non-free +deb http://cdn-fastly.deb.debian.org/debian/ testing main contrib non-free +deb-src http://cdn-fastly.deb.debian.org/debian/ testing main contrib non-free + +deb http://cdn-fastly.deb.debian.org/debian/ testing-updates main contrib non-free +deb-src http://cdn-fastly.deb.debian.org/debian/ testing-updates main contrib non-free + +deb http://security.debian.org/ testing/updates main contrib non-free deb-src http://security.debian.org/ testing/updates main contrib non-free \ No newline at end of file diff --git a/config/alacritty/alacritty.yml b/config/alacritty/alacritty.yml index 9938bb6..bbacfd3 100644 --- a/config/alacritty/alacritty.yml +++ b/config/alacritty/alacritty.yml @@ -1,845 +1,845 @@ -# Configuration for Alacritty, the GPU enhanced terminal emulator. - -# Import additional configuration files -# -# Imports are loaded in order, skipping all missing files, with the importing -# file being loaded last. If a field is already present in a previous import, it -# will be replaced. -# -# All imports must either be absolute paths starting with `/`, or paths relative -# to the user's home directory starting with `~/`. -#import: -# - /path/to/alacritty.yml - -# Any items in the `env` entry below will be added as -# environment variables. Some entries may override variables -# set by alacritty itself. -env: - # TERM variable - # - # This value is used to set the `$TERM` environment variable for - # each instance of Alacritty. If it is not present, alacritty will - # check the local terminfo database and use `alacritty` if it is - # available, otherwise `xterm-256color` is used. - TERM: alacritty - -window: - # Window dimensions (changes require restart) - # - # Number of lines/columns (not pixels) in the terminal. The number of columns - # must be at least `2`, while using a value of `0` for columns and lines will - # fall back to the window manager's recommended size. - #dimensions: - # columns: 0 - # lines: 0 - - # Window position (changes require restart) - # - # Specified in number of pixels. - # If the position is not set, the window manager will handle the placement. - #position: - # x: 0 - # y: 0 - - # Window padding (changes require restart) - # - # Blank space added around the window in pixels. This padding is scaled - # by DPI and the specified value is always added at both opposing sides. - padding: - x: 5 - y: 5 - - # Spread additional padding evenly around the terminal content. - #dynamic_padding: false - - # Window decorations - # - # Values for `decorations`: - # - full: Borders and title bar - # - none: Neither borders nor title bar - # - # Values for `decorations` (macOS only): - # - transparent: Title bar, transparent background and title bar buttons - # - buttonless: Title bar, transparent background and no title bar buttons - #decorations: full - - # Background opacity - # - # Window opacity as a floating point number from `0.0` to `1.0`. - # The value `0.0` is completely transparent and `1.0` is opaque. - opacity: 0.95 - - # Startup Mode (changes require restart) - # - # Values for `startup_mode`: - # - Windowed - # - Maximized - # - Fullscreen - # - # Values for `startup_mode` (macOS only): - # - SimpleFullscreen - #startup_mode: Windowed - - # Window title - #title: Alacritty - - # Allow terminal applications to change Alacritty's window title. - dynamic_title: true - - # Window class (Linux/BSD only): - #class: - # Application instance name - #instance: Alacritty - # General application class - #general: Alacritty - - # GTK theme variant (Linux/BSD only) - # - # Override the variant of the GTK theme. Commonly supported values are `dark` - # and `light`. Set this to `None` to use the default theme variant. - #gtk_theme_variant: None - -#scrolling: - # Maximum number of lines in the scrollback buffer. - # Specifying '0' will disable scrolling. - history: 10000 - - # Scrolling distance multiplier. - multiplier: 5 - -# Font configuration -font: - # Normal (roman) font face - normal: - # Font family - # - # Default: - # - (macOS) Menlo - # - (Linux/BSD) monospace - # - (Windows) Consolas - family: monospace - - # The `style` can be specified to pick a specific face. - style: Regular - - # Bold font face - bold: - # Font family - # - # If the bold family is not specified, it will fall back to the - # value specified for the normal font. - family: monospace - - # The `style` can be specified to pick a specific face. - style: Bold - - # Italic font face - italic: - # Font family - # - # If the italic family is not specified, it will fall back to the - # value specified for the normal font. - family: monospace - - # The `style` can be specified to pick a specific face. - style: Italic - - # Bold italic font face - bold_italic: - # Font family - # - # If the bold italic family is not specified, it will fall back to the - # value specified for the normal font. - family: monospace - - # The `style` can be specified to pick a specific face. - style: monospace - - # Point size - size: 9.0 - - # Offset is the extra space around each character. `offset.y` can be thought - # of as modifying the line spacing, and `offset.x` as modifying the letter - # spacing. - #offset: - # x: 0 - # y: 0 - - # Glyph offset determines the locations of the glyphs within their cells with - # the default being at the bottom. Increasing `x` moves the glyph to the - # right, increasing `y` moves the glyph upward. - #glyph_offset: - # x: 0 - # y: 0 - - # Thin stroke font rendering (macOS only) - # - # Thin strokes are suitable for retina displays, but for non-retina screens - # it is recommended to set `use_thin_strokes` to `false`. - #use_thin_strokes: true - -# If `true`, bold text is drawn using the bright color variants. -#draw_bold_text_with_bright_colors: false - -# Colors (Tomorrow Night) -colors: - # Default colors - primary: - background: '#09141E' - foreground: '#EBEBEB' - - # Bright and dim foreground colors - # - # The dimmed foreground color is calculated automatically if it is not - # present. If the bright foreground color is not set, or - # `draw_bold_text_with_bright_colors` is `false`, the normal foreground - # color will be used. - #dim_foreground: '#828482' - #bright_foreground: '#eaeaea' - - # Cursor colors - # - # Colors which should be used to draw the terminal cursor. - # - # Allowed values are CellForeground/CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - #cursor: - # text: CellBackground - # cursor: CellForeground - - # Vi mode cursor colors - # - # Colors for the cursor when the vi mode is active. - # - # Allowed values are CellForeground/CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - #vi_mode_cursor: - # text: CellBackground - # cursor: CellForeground - - # Search colors - # - # Colors used for the search bar and match highlighting. - search: - # Allowed values are CellForeground/CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - matches: - foreground: '#000000' - background: '#ffffff' - focused_match: - foreground: '#ffffff' - background: '#000000' - - bar: - background: '#c5c8c6' - foreground: '#1d1f21' - - # Keyboard regex hints - hints: - # First character in the hint label - # - # Allowed values are CellForeground/CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - start: - foreground: '#1d1f21' - background: '#e9ff5e' - - # All characters after the first one in the hint label - # - # Allowed values are CellForeground/CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - end: - foreground: '#e9ff5e' - background: '#1d1f21' - - # Line indicator - # - # Color used for the indicator displaying the position in history during - # search and vi mode. - # - # By default, these will use the opposing primary color. - #line_indicator: - # foreground: None - # background: None - - # Selection colors - # - # Colors which should be used to draw the selection area. - # - # Allowed values are CellForeground/CellBackground, which reference the - # affected cell, or hexadecimal colors like #ff00ff. - #selection: - # text: CellBackground - # background: CellForeground - - # Normal colors - normal: - black: '#1d1f21' - red: '#cc6666' - green: '#b5bd68' - yellow: '#f0c674' - blue: '#81a2be' - magenta: '#b294bb' - cyan: '#8abeb7' - white: '#c5c8c6' - - # Bright colors - bright: - black: '#666666' - red: '#d54e53' - green: '#b9ca4a' - yellow: '#e7c547' - blue: '#7aa6da' - magenta: '#c397d8' - cyan: '#70c0b1' - white: '#eaeaea' - - # Dim colors - # - # If the dim colors are not set, they will be calculated automatically based - # on the `normal` colors. - #dim: - # black: '#131415' - # red: '#864343' - # green: '#777c44' - # yellow: '#9e824c' - # blue: '#556a7d' - # magenta: '#75617b' - # cyan: '#5b7d78' - # white: '#828482' - - # Indexed Colors - # - # The indexed colors include all colors from 16 to 256. - # When these are not set, they're filled with sensible defaults. - # - # Example: - # `- { index: 16, color: '#ff00ff' }` - # - #indexed_colors: [] - - # Transparent cell backgrounds - # - # Whether or not `window.opacity` applies to all cell backgrounds or only to - # the default background. When set to `true` all cells will be transparent - # regardless of their background color. - #transparent_background_colors: false - -# Bell -# -# The bell is rung every time the BEL control character is received. -#bell: - # Visual Bell Animation - # - # Animation effect for flashing the screen when the visual bell is rung. - # - # Values for `animation`: - # - Ease - # - EaseOut - # - EaseOutSine - # - EaseOutQuad - # - EaseOutCubic - # - EaseOutQuart - # - EaseOutQuint - # - EaseOutExpo - # - EaseOutCirc - # - Linear - #animation: EaseOutExpo - - # Duration of the visual bell flash in milliseconds. A `duration` of `0` will - # disable the visual bell animation. - #duration: 0 - - # Visual bell animation color. - #color: '#ffffff' - - # Bell Command - # - # This program is executed whenever the bell is rung. - # - # When set to `command: None`, no command will be executed. - # - # Example: - # command: - # program: notify-send - # args: ["Hello, World!"] - # - #command: None - -#selection: - # This string contains all characters that are used as separators for - # "semantic words" in Alacritty. - #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t" - - # When set to `true`, selected text will be copied to the primary clipboard. - #save_to_clipboard: false - -cursor: - # Cursor style - style: - # Cursor shape - # - # Values for `shape`: - # - ▇ Block - # - _ Underline - # - | Beam - shape: Underline - - # Cursor blinking state - # - # Values for `blinking`: - # - Never: Prevent the cursor from ever blinking - # - Off: Disable blinking by default - # - On: Enable blinking by default - # - Always: Force the cursor to always blink - blinking: On - - # Vi mode cursor style - # - # If the vi mode cursor style is `None` or not specified, it will fall back to - # the style of the active value of the normal cursor. - # - # See `cursor.style` for available options. - #vi_mode_style: None - - # Cursor blinking interval in milliseconds. - blink_interval: 750 - - # If this is `true`, the cursor will be rendered as a hollow box when the - # window is not focused. - unfocused_hollow: false - - # Thickness of the cursor relative to the cell width as floating point number - # from `0.0` to `1.0`. - #thickness: 0.15 - -# Live config reload (changes require restart) -#live_config_reload: true - -# Shell -# -# You can set `shell.program` to the path of your favorite shell, e.g. -# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the -# shell. -# -# Default: -# - (Linux/BSD) user login shell - -#shell: -# program: /bin/bash -# args: -# - --login - -# Startup directory -# -# Directory the shell is started in. If this is unset, or `None`, the working -# directory of the parent process will be used. -#working_directory: None - -# Send ESC (\x1b) before characters when alt is pressed. -#alt_send_esc: true - -# Offer IPC using `alacritty msg` (unix only) -#ipc_socket: true - -#mouse: - # Click settings - # - # The `double_click` and `triple_click` settings control the time - # alacritty should wait for accepting multiple clicks as one double - # or triple click. - #double_click: { threshold: 300 } - #triple_click: { threshold: 300 } - - # If this is `true`, the cursor is temporarily hidden when typing. - #hide_when_typing: false - -# Regex hints -# -# Terminal hints can be used to find text in the visible part of the terminal -# and pipe it to other applications. -#hints: - # Keys used for the hint labels. - #alphabet: "jfkdls;ahgurieowpq" - - # List with all available hints - # - # Each hint must have a `regex` and either an `action` or a `command` field. - # The fields `mouse`, `binding` and `post_processing` are optional. - # - # The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and - # `mouse.mods` accept the same values as they do in the `key_bindings` section. - # - # The `mouse.enabled` field controls if the hint should be underlined while - # the mouse with all `mouse.mods` keys held or the vi mode cursor is above it. - # - # If the `post_processing` field is set to `true`, heuristics will be used to - # shorten the match if there are characters likely not to be part of the hint - # (e.g. a trailing `.`). This is most useful for URIs. - # - # Values for `action`: - # - Copy - # Copy the hint's text to the clipboard. - # - Paste - # Paste the hint's text to the terminal or search. - # - Select - # Select the hint's text. - # - MoveViModeCursor - # Move the vi mode cursor to the beginning of the hint. - #enabled: - # - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\ - # [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+" - # command: xdg-open - # post_processing: true - # mouse: - # enabled: true - # mods: None - # binding: - # key: U - # mods: Control|Shift - -# Mouse bindings -# -# Mouse bindings are specified as a list of objects, much like the key -# bindings further below. -# -# To trigger mouse bindings when an application running within Alacritty -# captures the mouse, the `Shift` modifier is automatically added as a -# requirement. -# -# Each mouse binding will specify a: -# -# - `mouse`: -# -# - Middle -# - Left -# - Right -# - Numeric identifier such as `5` -# -# - `action` (see key bindings for actions not exclusive to mouse mode) -# -# - Mouse exclusive actions: -# -# - ExpandSelection -# Expand the selection to the current mouse cursor location. -# -# And optionally: -# -# - `mods` (see key bindings) -#mouse_bindings: -# - { mouse: Right, action: ExpandSelection } -# - { mouse: Middle, mode: ~Vi, action: PasteSelection } - -# Key bindings -# -# Key bindings are specified as a list of objects. For example, this is the -# default paste binding: -# -# `- { key: V, mods: Control|Shift, action: Paste }` -# -# Each key binding will specify a: -# -# - `key`: Identifier of the key pressed -# -# - A-Z -# - F1-F24 -# - Key0-Key9 -# -# A full list with available key codes can be found here: -# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants -# -# Instead of using the name of the keys, the `key` field also supports using -# the scancode of the desired key. Scancodes have to be specified as a -# decimal number. This command will allow you to display the hex scancodes -# for certain keys: -# -# `showkey --scancodes`. -# -# Then exactly one of: -# -# - `chars`: Send a byte sequence to the running application -# -# The `chars` field writes the specified string to the terminal. This makes -# it possible to pass escape sequences. To find escape codes for bindings -# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside -# of tmux. Note that applications use terminfo to map escape sequences back -# to keys. It is therefore required to update the terminfo when changing an -# escape sequence. -# -# - `action`: Execute a predefined action -# -# - ToggleViMode -# - SearchForward -# Start searching toward the right of the search origin. -# - SearchBackward -# Start searching toward the left of the search origin. -# - Copy -# - Paste -# - IncreaseFontSize -# - DecreaseFontSize -# - ResetFontSize -# - ScrollPageUp -# - ScrollPageDown -# - ScrollHalfPageUp -# - ScrollHalfPageDown -# - ScrollLineUp -# - ScrollLineDown -# - ScrollToTop -# - ScrollToBottom -# - ClearHistory -# Remove the terminal's scrollback history. -# - Hide -# Hide the Alacritty window. -# - Minimize -# Minimize the Alacritty window. -# - Quit -# Quit Alacritty. -# - ToggleFullscreen -# - SpawnNewInstance -# Spawn a new instance of Alacritty. -# - CreateNewWindow -# Create a new Alacritty window from the current process. -# - ClearLogNotice -# Clear Alacritty's UI warning and error notice. -# - ClearSelection -# Remove the active selection. -# - ReceiveChar -# - None -# -# - Vi mode exclusive actions: -# -# - Open -# Perform the action of the first matching hint under the vi mode cursor -# with `mouse.enabled` set to `true`. -# - ToggleNormalSelection -# - ToggleLineSelection -# - ToggleBlockSelection -# - ToggleSemanticSelection -# Toggle semantic selection based on `selection.semantic_escape_chars`. -# -# - Vi mode exclusive cursor motion actions: -# -# - Up -# One line up. -# - Down -# One line down. -# - Left -# One character left. -# - Right -# One character right. -# - First -# First column, or beginning of the line when already at the first column. -# - Last -# Last column, or beginning of the line when already at the last column. -# - FirstOccupied -# First non-empty cell in this terminal row, or first non-empty cell of -# the line when already at the first cell of the row. -# - High -# Top of the screen. -# - Middle -# Center of the screen. -# - Low -# Bottom of the screen. -# - SemanticLeft -# Start of the previous semantically separated word. -# - SemanticRight -# Start of the next semantically separated word. -# - SemanticLeftEnd -# End of the previous semantically separated word. -# - SemanticRightEnd -# End of the next semantically separated word. -# - WordLeft -# Start of the previous whitespace separated word. -# - WordRight -# Start of the next whitespace separated word. -# - WordLeftEnd -# End of the previous whitespace separated word. -# - WordRightEnd -# End of the next whitespace separated word. -# - Bracket -# Character matching the bracket at the cursor's location. -# - SearchNext -# Beginning of the next match. -# - SearchPrevious -# Beginning of the previous match. -# - SearchStart -# Start of the match to the left of the vi mode cursor. -# - SearchEnd -# End of the match to the right of the vi mode cursor. -# -# - Search mode exclusive actions: -# - SearchFocusNext -# Move the focus to the next search match. -# - SearchFocusPrevious -# Move the focus to the previous search match. -# - SearchConfirm -# - SearchCancel -# - SearchClear -# Reset the search regex. -# - SearchDeleteWord -# Delete the last word in the search regex. -# - SearchHistoryPrevious -# Go to the previous regex in the search history. -# - SearchHistoryNext -# Go to the next regex in the search history. -# -# - macOS exclusive actions: -# - ToggleSimpleFullscreen -# Enter fullscreen without occupying another space. -# -# - Linux/BSD exclusive actions: -# -# - CopySelection -# Copy from the selection buffer. -# - PasteSelection -# Paste from the selection buffer. -# -# - `command`: Fork and execute a specified command plus arguments -# -# The `command` field must be a map containing a `program` string and an -# `args` array of command line parameter strings. For example: -# `{ program: "alacritty", args: ["-e", "vttest"] }` -# -# And optionally: -# -# - `mods`: Key modifiers to filter binding actions -# -# - Command -# - Control -# - Option -# - Super -# - Shift -# - Alt -# -# Multiple `mods` can be combined using `|` like this: -# `mods: Control|Shift`. -# Whitespace and capitalization are relevant and must match the example. -# -# - `mode`: Indicate a binding for only specific terminal reported modes -# -# This is mainly used to send applications the correct escape sequences -# when in different modes. -# -# - AppCursor -# - AppKeypad -# - Search -# - Alt -# - Vi -# -# A `~` operator can be used before a mode to apply the binding whenever -# the mode is *not* active, e.g. `~Alt`. -# -# Bindings are always filled by default, but will be replaced when a new -# binding with the same triggers is defined. To unset a default binding, it can -# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for -# a no-op if you do not wish to receive input characters for that binding. -# -# If the same trigger is assigned to multiple actions, all of them are executed -# in the order they were defined in. -#key_bindings: - #- { key: Paste, action: Paste } - #- { key: Copy, action: Copy } - #- { key: L, mods: Control, action: ClearLogNotice } - #- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" } - #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, } - #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown } - #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, } - #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom } - - # Vi Mode - #- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode } - #- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom } - #- { key: Escape, mode: Vi|~Search, action: ClearSelection } - #- { key: I, mode: Vi|~Search, action: ToggleViMode } - #- { key: I, mode: Vi|~Search, action: ScrollToBottom } - #- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode } - #- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp } - #- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown } - #- { key: G, mode: Vi|~Search, action: ScrollToTop } - #- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom } - #- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp } - #- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown } - #- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp } - #- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown } - #- { key: Y, mode: Vi|~Search, action: Copy } - #- { key: Y, mode: Vi|~Search, action: ClearSelection } - #- { key: Copy, mode: Vi|~Search, action: ClearSelection } - #- { key: V, mode: Vi|~Search, action: ToggleNormalSelection } - #- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection } - #- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection } - #- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection } - #- { key: Return, mode: Vi|~Search, action: Open } - #- { key: K, mode: Vi|~Search, action: Up } - #- { key: J, mode: Vi|~Search, action: Down } - #- { key: H, mode: Vi|~Search, action: Left } - #- { key: L, mode: Vi|~Search, action: Right } - #- { key: Up, mode: Vi|~Search, action: Up } - #- { key: Down, mode: Vi|~Search, action: Down } - #- { key: Left, mode: Vi|~Search, action: Left } - #- { key: Right, mode: Vi|~Search, action: Right } - #- { key: Key0, mode: Vi|~Search, action: First } - #- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last } - #- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied } - #- { key: H, mods: Shift, mode: Vi|~Search, action: High } - #- { key: M, mods: Shift, mode: Vi|~Search, action: Middle } - #- { key: L, mods: Shift, mode: Vi|~Search, action: Low } - #- { key: B, mode: Vi|~Search, action: SemanticLeft } - #- { key: W, mode: Vi|~Search, action: SemanticRight } - #- { key: E, mode: Vi|~Search, action: SemanticRightEnd } - #- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft } - #- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight } - #- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd } - #- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket } - #- { key: Slash, mode: Vi|~Search, action: SearchForward } - #- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward } - #- { key: N, mode: Vi|~Search, action: SearchNext } - #- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious } - - # Search Mode - #- { key: Return, mode: Search|Vi, action: SearchConfirm } - #- { key: Escape, mode: Search, action: SearchCancel } - #- { key: C, mods: Control, mode: Search, action: SearchCancel } - #- { key: U, mods: Control, mode: Search, action: SearchClear } - #- { key: W, mods: Control, mode: Search, action: SearchDeleteWord } - #- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious } - #- { key: N, mods: Control, mode: Search, action: SearchHistoryNext } - #- { key: Up, mode: Search, action: SearchHistoryPrevious } - #- { key: Down, mode: Search, action: SearchHistoryNext } - #- { key: Return, mode: Search|~Vi, action: SearchFocusNext } - #- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious } - - # (Windows, Linux, and BSD only) - #- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste } - #- { key: C, mods: Control|Shift, action: Copy } - #- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward } - #- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward } - #- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection } - #- { key: Insert, mods: Shift, action: PasteSelection } - #- { key: Key0, mods: Control, action: ResetFontSize } - #- { key: Equals, mods: Control, action: IncreaseFontSize } - #- { key: Plus, mods: Control, action: IncreaseFontSize } - #- { key: NumpadAdd, mods: Control, action: IncreaseFontSize } - #- { key: Minus, mods: Control, action: DecreaseFontSize } - #- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize } - - -#debug: - # Display the time it takes to redraw each frame. - #render_timer: false - - # Keep the log file after quitting Alacritty. - #persistent_logging: false - - # Log level - # - # Values for `log_level`: - # - Off - # - Error - # - Warn - # - Info - # - Debug - # - Trace - #log_level: Warn - - # Print all received window events. - #print_events: false +# Configuration for Alacritty, the GPU enhanced terminal emulator. + +# Import additional configuration files +# +# Imports are loaded in order, skipping all missing files, with the importing +# file being loaded last. If a field is already present in a previous import, it +# will be replaced. +# +# All imports must either be absolute paths starting with `/`, or paths relative +# to the user's home directory starting with `~/`. +#import: +# - /path/to/alacritty.yml + +# Any items in the `env` entry below will be added as +# environment variables. Some entries may override variables +# set by alacritty itself. +env: + # TERM variable + # + # This value is used to set the `$TERM` environment variable for + # each instance of Alacritty. If it is not present, alacritty will + # check the local terminfo database and use `alacritty` if it is + # available, otherwise `xterm-256color` is used. + TERM: alacritty + +window: + # Window dimensions (changes require restart) + # + # Number of lines/columns (not pixels) in the terminal. The number of columns + # must be at least `2`, while using a value of `0` for columns and lines will + # fall back to the window manager's recommended size. + #dimensions: + # columns: 0 + # lines: 0 + + # Window position (changes require restart) + # + # Specified in number of pixels. + # If the position is not set, the window manager will handle the placement. + #position: + # x: 0 + # y: 0 + + # Window padding (changes require restart) + # + # Blank space added around the window in pixels. This padding is scaled + # by DPI and the specified value is always added at both opposing sides. + padding: + x: 5 + y: 5 + + # Spread additional padding evenly around the terminal content. + #dynamic_padding: false + + # Window decorations + # + # Values for `decorations`: + # - full: Borders and title bar + # - none: Neither borders nor title bar + # + # Values for `decorations` (macOS only): + # - transparent: Title bar, transparent background and title bar buttons + # - buttonless: Title bar, transparent background and no title bar buttons + #decorations: full + + # Background opacity + # + # Window opacity as a floating point number from `0.0` to `1.0`. + # The value `0.0` is completely transparent and `1.0` is opaque. + opacity: 0.95 + + # Startup Mode (changes require restart) + # + # Values for `startup_mode`: + # - Windowed + # - Maximized + # - Fullscreen + # + # Values for `startup_mode` (macOS only): + # - SimpleFullscreen + #startup_mode: Windowed + + # Window title + #title: Alacritty + + # Allow terminal applications to change Alacritty's window title. + dynamic_title: true + + # Window class (Linux/BSD only): + #class: + # Application instance name + #instance: Alacritty + # General application class + #general: Alacritty + + # GTK theme variant (Linux/BSD only) + # + # Override the variant of the GTK theme. Commonly supported values are `dark` + # and `light`. Set this to `None` to use the default theme variant. + #gtk_theme_variant: None + +#scrolling: + # Maximum number of lines in the scrollback buffer. + # Specifying '0' will disable scrolling. + history: 10000 + + # Scrolling distance multiplier. + multiplier: 5 + +# Font configuration +font: + # Normal (roman) font face + normal: + # Font family + # + # Default: + # - (macOS) Menlo + # - (Linux/BSD) monospace + # - (Windows) Consolas + family: monospace + + # The `style` can be specified to pick a specific face. + style: Regular + + # Bold font face + bold: + # Font family + # + # If the bold family is not specified, it will fall back to the + # value specified for the normal font. + family: monospace + + # The `style` can be specified to pick a specific face. + style: Bold + + # Italic font face + italic: + # Font family + # + # If the italic family is not specified, it will fall back to the + # value specified for the normal font. + family: monospace + + # The `style` can be specified to pick a specific face. + style: Italic + + # Bold italic font face + bold_italic: + # Font family + # + # If the bold italic family is not specified, it will fall back to the + # value specified for the normal font. + family: monospace + + # The `style` can be specified to pick a specific face. + style: monospace + + # Point size + size: 9.0 + + # Offset is the extra space around each character. `offset.y` can be thought + # of as modifying the line spacing, and `offset.x` as modifying the letter + # spacing. + #offset: + # x: 0 + # y: 0 + + # Glyph offset determines the locations of the glyphs within their cells with + # the default being at the bottom. Increasing `x` moves the glyph to the + # right, increasing `y` moves the glyph upward. + #glyph_offset: + # x: 0 + # y: 0 + + # Thin stroke font rendering (macOS only) + # + # Thin strokes are suitable for retina displays, but for non-retina screens + # it is recommended to set `use_thin_strokes` to `false`. + #use_thin_strokes: true + +# If `true`, bold text is drawn using the bright color variants. +#draw_bold_text_with_bright_colors: false + +# Colors (Tomorrow Night) +colors: + # Default colors + primary: + background: '#09141E' + foreground: '#EBEBEB' + + # Bright and dim foreground colors + # + # The dimmed foreground color is calculated automatically if it is not + # present. If the bright foreground color is not set, or + # `draw_bold_text_with_bright_colors` is `false`, the normal foreground + # color will be used. + #dim_foreground: '#828482' + #bright_foreground: '#eaeaea' + + # Cursor colors + # + # Colors which should be used to draw the terminal cursor. + # + # Allowed values are CellForeground/CellBackground, which reference the + # affected cell, or hexadecimal colors like #ff00ff. + #cursor: + # text: CellBackground + # cursor: CellForeground + + # Vi mode cursor colors + # + # Colors for the cursor when the vi mode is active. + # + # Allowed values are CellForeground/CellBackground, which reference the + # affected cell, or hexadecimal colors like #ff00ff. + #vi_mode_cursor: + # text: CellBackground + # cursor: CellForeground + + # Search colors + # + # Colors used for the search bar and match highlighting. + search: + # Allowed values are CellForeground/CellBackground, which reference the + # affected cell, or hexadecimal colors like #ff00ff. + matches: + foreground: '#000000' + background: '#ffffff' + focused_match: + foreground: '#ffffff' + background: '#000000' + + bar: + background: '#c5c8c6' + foreground: '#1d1f21' + + # Keyboard regex hints + hints: + # First character in the hint label + # + # Allowed values are CellForeground/CellBackground, which reference the + # affected cell, or hexadecimal colors like #ff00ff. + start: + foreground: '#1d1f21' + background: '#e9ff5e' + + # All characters after the first one in the hint label + # + # Allowed values are CellForeground/CellBackground, which reference the + # affected cell, or hexadecimal colors like #ff00ff. + end: + foreground: '#e9ff5e' + background: '#1d1f21' + + # Line indicator + # + # Color used for the indicator displaying the position in history during + # search and vi mode. + # + # By default, these will use the opposing primary color. + #line_indicator: + # foreground: None + # background: None + + # Selection colors + # + # Colors which should be used to draw the selection area. + # + # Allowed values are CellForeground/CellBackground, which reference the + # affected cell, or hexadecimal colors like #ff00ff. + #selection: + # text: CellBackground + # background: CellForeground + + # Normal colors + normal: + black: '#1d1f21' + red: '#cc6666' + green: '#b5bd68' + yellow: '#f0c674' + blue: '#81a2be' + magenta: '#b294bb' + cyan: '#8abeb7' + white: '#c5c8c6' + + # Bright colors + bright: + black: '#666666' + red: '#d54e53' + green: '#b9ca4a' + yellow: '#e7c547' + blue: '#7aa6da' + magenta: '#c397d8' + cyan: '#70c0b1' + white: '#eaeaea' + + # Dim colors + # + # If the dim colors are not set, they will be calculated automatically based + # on the `normal` colors. + #dim: + # black: '#131415' + # red: '#864343' + # green: '#777c44' + # yellow: '#9e824c' + # blue: '#556a7d' + # magenta: '#75617b' + # cyan: '#5b7d78' + # white: '#828482' + + # Indexed Colors + # + # The indexed colors include all colors from 16 to 256. + # When these are not set, they're filled with sensible defaults. + # + # Example: + # `- { index: 16, color: '#ff00ff' }` + # + #indexed_colors: [] + + # Transparent cell backgrounds + # + # Whether or not `window.opacity` applies to all cell backgrounds or only to + # the default background. When set to `true` all cells will be transparent + # regardless of their background color. + #transparent_background_colors: false + +# Bell +# +# The bell is rung every time the BEL control character is received. +#bell: + # Visual Bell Animation + # + # Animation effect for flashing the screen when the visual bell is rung. + # + # Values for `animation`: + # - Ease + # - EaseOut + # - EaseOutSine + # - EaseOutQuad + # - EaseOutCubic + # - EaseOutQuart + # - EaseOutQuint + # - EaseOutExpo + # - EaseOutCirc + # - Linear + #animation: EaseOutExpo + + # Duration of the visual bell flash in milliseconds. A `duration` of `0` will + # disable the visual bell animation. + #duration: 0 + + # Visual bell animation color. + #color: '#ffffff' + + # Bell Command + # + # This program is executed whenever the bell is rung. + # + # When set to `command: None`, no command will be executed. + # + # Example: + # command: + # program: notify-send + # args: ["Hello, World!"] + # + #command: None + +selection: + # This string contains all characters that are used as separators for + # "semantic words" in Alacritty. + #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t" + + # When set to `true or false`, selected text will be copied to the primary clipboard. + save_to_clipboard: true + +cursor: + # Cursor style + style: + # Cursor shape + # + # Values for `shape`: + # - ▇ Block + # - _ Underline + # - | Beam + shape: Underline + + # Cursor blinking state + # + # Values for `blinking`: + # - Never: Prevent the cursor from ever blinking + # - Off: Disable blinking by default + # - On: Enable blinking by default + # - Always: Force the cursor to always blink + blinking: On + + # Vi mode cursor style + # + # If the vi mode cursor style is `None` or not specified, it will fall back to + # the style of the active value of the normal cursor. + # + # See `cursor.style` for available options. + #vi_mode_style: None + + # Cursor blinking interval in milliseconds. + blink_interval: 750 + + # If this is `true`, the cursor will be rendered as a hollow box when the + # window is not focused. + unfocused_hollow: false + + # Thickness of the cursor relative to the cell width as floating point number + # from `0.0` to `1.0`. + #thickness: 0.15 + +# Live config reload (changes require restart) +#live_config_reload: true + +# Shell +# +# You can set `shell.program` to the path of your favorite shell, e.g. +# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the +# shell. +# +# Default: +# - (Linux/BSD) user login shell + +#shell: +# program: /bin/bash +# args: +# - --login + +# Startup directory +# +# Directory the shell is started in. If this is unset, or `None`, the working +# directory of the parent process will be used. +#working_directory: None + +# Send ESC (\x1b) before characters when alt is pressed. +#alt_send_esc: true + +# Offer IPC using `alacritty msg` (unix only) +#ipc_socket: true + +#mouse: + # Click settings + # + # The `double_click` and `triple_click` settings control the time + # alacritty should wait for accepting multiple clicks as one double + # or triple click. + #double_click: { threshold: 300 } + #triple_click: { threshold: 300 } + + # If this is `true`, the cursor is temporarily hidden when typing. + #hide_when_typing: false + +# Regex hints +# +# Terminal hints can be used to find text in the visible part of the terminal +# and pipe it to other applications. +#hints: + # Keys used for the hint labels. + #alphabet: "jfkdls;ahgurieowpq" + + # List with all available hints + # + # Each hint must have a `regex` and either an `action` or a `command` field. + # The fields `mouse`, `binding` and `post_processing` are optional. + # + # The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and + # `mouse.mods` accept the same values as they do in the `key_bindings` section. + # + # The `mouse.enabled` field controls if the hint should be underlined while + # the mouse with all `mouse.mods` keys held or the vi mode cursor is above it. + # + # If the `post_processing` field is set to `true`, heuristics will be used to + # shorten the match if there are characters likely not to be part of the hint + # (e.g. a trailing `.`). This is most useful for URIs. + # + # Values for `action`: + # - Copy + # Copy the hint's text to the clipboard. + # - Paste + # Paste the hint's text to the terminal or search. + # - Select + # Select the hint's text. + # - MoveViModeCursor + # Move the vi mode cursor to the beginning of the hint. + #enabled: + # - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\ + # [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+" + # command: xdg-open + # post_processing: true + # mouse: + # enabled: true + # mods: None + # binding: + # key: U + # mods: Control|Shift + +# Mouse bindings +# +# Mouse bindings are specified as a list of objects, much like the key +# bindings further below. +# +# To trigger mouse bindings when an application running within Alacritty +# captures the mouse, the `Shift` modifier is automatically added as a +# requirement. +# +# Each mouse binding will specify a: +# +# - `mouse`: +# +# - Middle +# - Left +# - Right +# - Numeric identifier such as `5` +# +# - `action` (see key bindings for actions not exclusive to mouse mode) +# +# - Mouse exclusive actions: +# +# - ExpandSelection +# Expand the selection to the current mouse cursor location. +# +# And optionally: +# +# - `mods` (see key bindings) +#mouse_bindings: +# - { mouse: Right, action: ExpandSelection } +# - { mouse: Middle, mode: ~Vi, action: PasteSelection } + +# Key bindings +# +# Key bindings are specified as a list of objects. For example, this is the +# default paste binding: +# +# `- { key: V, mods: Control|Shift, action: Paste }` +# +# Each key binding will specify a: +# +# - `key`: Identifier of the key pressed +# +# - A-Z +# - F1-F24 +# - Key0-Key9 +# +# A full list with available key codes can be found here: +# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants +# +# Instead of using the name of the keys, the `key` field also supports using +# the scancode of the desired key. Scancodes have to be specified as a +# decimal number. This command will allow you to display the hex scancodes +# for certain keys: +# +# `showkey --scancodes`. +# +# Then exactly one of: +# +# - `chars`: Send a byte sequence to the running application +# +# The `chars` field writes the specified string to the terminal. This makes +# it possible to pass escape sequences. To find escape codes for bindings +# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside +# of tmux. Note that applications use terminfo to map escape sequences back +# to keys. It is therefore required to update the terminfo when changing an +# escape sequence. +# +# - `action`: Execute a predefined action +# +# - ToggleViMode +# - SearchForward +# Start searching toward the right of the search origin. +# - SearchBackward +# Start searching toward the left of the search origin. +# - Copy +# - Paste +# - IncreaseFontSize +# - DecreaseFontSize +# - ResetFontSize +# - ScrollPageUp +# - ScrollPageDown +# - ScrollHalfPageUp +# - ScrollHalfPageDown +# - ScrollLineUp +# - ScrollLineDown +# - ScrollToTop +# - ScrollToBottom +# - ClearHistory +# Remove the terminal's scrollback history. +# - Hide +# Hide the Alacritty window. +# - Minimize +# Minimize the Alacritty window. +# - Quit +# Quit Alacritty. +# - ToggleFullscreen +# - SpawnNewInstance +# Spawn a new instance of Alacritty. +# - CreateNewWindow +# Create a new Alacritty window from the current process. +# - ClearLogNotice +# Clear Alacritty's UI warning and error notice. +# - ClearSelection +# Remove the active selection. +# - ReceiveChar +# - None +# +# - Vi mode exclusive actions: +# +# - Open +# Perform the action of the first matching hint under the vi mode cursor +# with `mouse.enabled` set to `true`. +# - ToggleNormalSelection +# - ToggleLineSelection +# - ToggleBlockSelection +# - ToggleSemanticSelection +# Toggle semantic selection based on `selection.semantic_escape_chars`. +# +# - Vi mode exclusive cursor motion actions: +# +# - Up +# One line up. +# - Down +# One line down. +# - Left +# One character left. +# - Right +# One character right. +# - First +# First column, or beginning of the line when already at the first column. +# - Last +# Last column, or beginning of the line when already at the last column. +# - FirstOccupied +# First non-empty cell in this terminal row, or first non-empty cell of +# the line when already at the first cell of the row. +# - High +# Top of the screen. +# - Middle +# Center of the screen. +# - Low +# Bottom of the screen. +# - SemanticLeft +# Start of the previous semantically separated word. +# - SemanticRight +# Start of the next semantically separated word. +# - SemanticLeftEnd +# End of the previous semantically separated word. +# - SemanticRightEnd +# End of the next semantically separated word. +# - WordLeft +# Start of the previous whitespace separated word. +# - WordRight +# Start of the next whitespace separated word. +# - WordLeftEnd +# End of the previous whitespace separated word. +# - WordRightEnd +# End of the next whitespace separated word. +# - Bracket +# Character matching the bracket at the cursor's location. +# - SearchNext +# Beginning of the next match. +# - SearchPrevious +# Beginning of the previous match. +# - SearchStart +# Start of the match to the left of the vi mode cursor. +# - SearchEnd +# End of the match to the right of the vi mode cursor. +# +# - Search mode exclusive actions: +# - SearchFocusNext +# Move the focus to the next search match. +# - SearchFocusPrevious +# Move the focus to the previous search match. +# - SearchConfirm +# - SearchCancel +# - SearchClear +# Reset the search regex. +# - SearchDeleteWord +# Delete the last word in the search regex. +# - SearchHistoryPrevious +# Go to the previous regex in the search history. +# - SearchHistoryNext +# Go to the next regex in the search history. +# +# - macOS exclusive actions: +# - ToggleSimpleFullscreen +# Enter fullscreen without occupying another space. +# +# - Linux/BSD exclusive actions: +# +# - CopySelection +# Copy from the selection buffer. +# - PasteSelection +# Paste from the selection buffer. +# +# - `command`: Fork and execute a specified command plus arguments +# +# The `command` field must be a map containing a `program` string and an +# `args` array of command line parameter strings. For example: +# `{ program: "alacritty", args: ["-e", "vttest"] }` +# +# And optionally: +# +# - `mods`: Key modifiers to filter binding actions +# +# - Command +# - Control +# - Option +# - Super +# - Shift +# - Alt +# +# Multiple `mods` can be combined using `|` like this: +# `mods: Control|Shift`. +# Whitespace and capitalization are relevant and must match the example. +# +# - `mode`: Indicate a binding for only specific terminal reported modes +# +# This is mainly used to send applications the correct escape sequences +# when in different modes. +# +# - AppCursor +# - AppKeypad +# - Search +# - Alt +# - Vi +# +# A `~` operator can be used before a mode to apply the binding whenever +# the mode is *not* active, e.g. `~Alt`. +# +# Bindings are always filled by default, but will be replaced when a new +# binding with the same triggers is defined. To unset a default binding, it can +# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for +# a no-op if you do not wish to receive input characters for that binding. +# +# If the same trigger is assigned to multiple actions, all of them are executed +# in the order they were defined in. +#key_bindings: + #- { key: Paste, action: Paste } + #- { key: Copy, action: Copy } + #- { key: L, mods: Control, action: ClearLogNotice } + #- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" } + #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, } + #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown } + #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, } + #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom } + + # Vi Mode + #- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode } + #- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom } + #- { key: Escape, mode: Vi|~Search, action: ClearSelection } + #- { key: I, mode: Vi|~Search, action: ToggleViMode } + #- { key: I, mode: Vi|~Search, action: ScrollToBottom } + #- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode } + #- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp } + #- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown } + #- { key: G, mode: Vi|~Search, action: ScrollToTop } + #- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom } + #- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp } + #- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown } + #- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp } + #- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown } + #- { key: Y, mode: Vi|~Search, action: Copy } + #- { key: Y, mode: Vi|~Search, action: ClearSelection } + #- { key: Copy, mode: Vi|~Search, action: ClearSelection } + #- { key: V, mode: Vi|~Search, action: ToggleNormalSelection } + #- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection } + #- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection } + #- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection } + #- { key: Return, mode: Vi|~Search, action: Open } + #- { key: K, mode: Vi|~Search, action: Up } + #- { key: J, mode: Vi|~Search, action: Down } + #- { key: H, mode: Vi|~Search, action: Left } + #- { key: L, mode: Vi|~Search, action: Right } + #- { key: Up, mode: Vi|~Search, action: Up } + #- { key: Down, mode: Vi|~Search, action: Down } + #- { key: Left, mode: Vi|~Search, action: Left } + #- { key: Right, mode: Vi|~Search, action: Right } + #- { key: Key0, mode: Vi|~Search, action: First } + #- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last } + #- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied } + #- { key: H, mods: Shift, mode: Vi|~Search, action: High } + #- { key: M, mods: Shift, mode: Vi|~Search, action: Middle } + #- { key: L, mods: Shift, mode: Vi|~Search, action: Low } + #- { key: B, mode: Vi|~Search, action: SemanticLeft } + #- { key: W, mode: Vi|~Search, action: SemanticRight } + #- { key: E, mode: Vi|~Search, action: SemanticRightEnd } + #- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft } + #- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight } + #- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd } + #- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket } + #- { key: Slash, mode: Vi|~Search, action: SearchForward } + #- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward } + #- { key: N, mode: Vi|~Search, action: SearchNext } + #- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious } + + # Search Mode + #- { key: Return, mode: Search|Vi, action: SearchConfirm } + #- { key: Escape, mode: Search, action: SearchCancel } + #- { key: C, mods: Control, mode: Search, action: SearchCancel } + #- { key: U, mods: Control, mode: Search, action: SearchClear } + #- { key: W, mods: Control, mode: Search, action: SearchDeleteWord } + #- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious } + #- { key: N, mods: Control, mode: Search, action: SearchHistoryNext } + #- { key: Up, mode: Search, action: SearchHistoryPrevious } + #- { key: Down, mode: Search, action: SearchHistoryNext } + #- { key: Return, mode: Search|~Vi, action: SearchFocusNext } + #- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious } + + # (Windows, Linux, and BSD only) + #- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste } + #- { key: C, mods: Control|Shift, action: Copy } + #- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward } + #- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward } + #- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection } + #- { key: Insert, mods: Shift, action: PasteSelection } + #- { key: Key0, mods: Control, action: ResetFontSize } + #- { key: Equals, mods: Control, action: IncreaseFontSize } + #- { key: Plus, mods: Control, action: IncreaseFontSize } + #- { key: NumpadAdd, mods: Control, action: IncreaseFontSize } + #- { key: Minus, mods: Control, action: DecreaseFontSize } + #- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize } + + +#debug: + # Display the time it takes to redraw each frame. + #render_timer: false + + # Keep the log file after quitting Alacritty. + #persistent_logging: false + + # Log level + # + # Values for `log_level`: + # - Off + # - Error + # - Warn + # - Info + # - Debug + # - Trace + #log_level: Warn + + # Print all received window events. + #print_events: false diff --git a/config/bspwm/bspwmrc b/config/bspwm/bspwmrc index c039de3..4e59346 100644 --- a/config/bspwm/bspwmrc +++ b/config/bspwm/bspwmrc @@ -73,7 +73,7 @@ bspc rule -a Mozilla Firefox desktop=^2 follow=on border=off bspc rule -a Gimp desktop=^6 follow=on layer=above border=off bspc rule -a Inkscape desktop=^7 follow=on border=off bspc rule -a LibreCAD desktop=^7 follow=on border=off -bspc rule -a mpv desktop=^9 state=floating +bspc rule -a mpv desktop=^9 state=floating follow=on bspc rule -a Code desktop=^3 follow=on border=off bspc rule -a TeamViewer desktop=^8 state=floating follow=on border=off @@ -85,7 +85,6 @@ picom & nitrogen --restore & $HOME/.config/polybar/run-polybar.sh & -#caffeine & # lock computer automatically after X time of minutes. xautolock -time 120 -locker "xsecurelock" -detectsleep -secure & diff --git a/config/mpd/mpd.conf b/config/mpd/mpd.conf index 1bdb362..e3bbf2c 100644 --- a/config/mpd/mpd.conf +++ b/config/mpd/mpd.conf @@ -1,26 +1,26 @@ -bind_to_address "0.0.0.0" - -# Recommended location for database -db_file "~/.local/share/mpd/database" - -# Logs to systemd journal -log_file "~/.local/share/mpd/log" - -# The music directory is by default the XDG directory, uncomment to amend and choose a different directory -music_directory "~/music" - -# Uncomment to enable the functionalities -playlist_directory "~/.local/share/mpd/playlists" -pid_file "~/.local/share/mpd/pid" -state_file "~/.local/share/mpd/state" -sticker_file "~/.local/share/mpd/sticker.sql" - -auto_update "yes" -auto_update_depth "0" - -restore_paused "yes" - -audio_output { - type "pulse" - name "pulse audio" +bind_to_address "0.0.0.0" + +# Recommended location for database +db_file "~/.local/share/mpd/database" + +# Logs to systemd journal +log_file "~/.local/share/mpd/log" + +# The music directory is by default the XDG directory, uncomment to amend and choose a different directory +music_directory "~/music" + +# Uncomment to enable the functionalities +playlist_directory "~/.local/share/mpd/playlists" +pid_file "~/.local/share/mpd/pid" +state_file "~/.local/share/mpd/state" +sticker_file "~/.local/share/mpd/sticker.sql" + +auto_update "yes" +auto_update_depth "0" + +restore_paused "yes" + +audio_output { + type "pulse" + name "pulse audio" } \ No newline at end of file diff --git a/config/nitrogen/nitrogen.cfg b/config/nitrogen/nitrogen.cfg index f1f1e57..6071952 100644 --- a/config/nitrogen/nitrogen.cfg +++ b/config/nitrogen/nitrogen.cfg @@ -1,11 +1,11 @@ -[geometry] -posx=5 -posy=36 -sizex=1908 -sizey=1037 - -[nitrogen] -view=icon -recurse=true -sort=alpha -icon_caps=false +[geometry] +posx=5 +posy=36 +sizex=1908 +sizey=1037 + +[nitrogen] +view=icon +recurse=true +sort=alpha +icon_caps=false diff --git a/config/pcmanfm/default/pcmanfm.conf b/config/pcmanfm/default/pcmanfm.conf index 5204da5..ce3a4cd 100644 --- a/config/pcmanfm/default/pcmanfm.conf +++ b/config/pcmanfm/default/pcmanfm.conf @@ -1,26 +1,26 @@ -[config] -bm_open_method=0 - -[volume] -mount_on_startup=1 -mount_removable=1 -autorun=1 - -[ui] -always_show_tabs=0 -max_tab_chars=32 -win_width=948 -win_height=649 -splitter_pos=263 -media_in_new_tab=0 -desktop_folder_new_win=0 -change_tab_on_drop=1 -close_on_unmount=1 -focus_previous=0 -side_pane_mode=places -view_mode=list -show_hidden=1 -sort=name;ascending; -toolbar=newtab;navigation;home; -show_statusbar=1 +[config] +bm_open_method=0 + +[volume] +mount_on_startup=1 +mount_removable=1 +autorun=1 + +[ui] +always_show_tabs=0 +max_tab_chars=32 +win_width=948 +win_height=649 +splitter_pos=263 +media_in_new_tab=0 +desktop_folder_new_win=0 +change_tab_on_drop=1 +close_on_unmount=1 +focus_previous=0 +side_pane_mode=places +view_mode=list +show_hidden=1 +sort=name;ascending; +toolbar=newtab;navigation;home; +show_statusbar=1 pathbar_mode_buttons=0 \ No newline at end of file diff --git a/config/picom/picom.conf b/config/picom/picom.conf index da39cdf..435358b 100644 --- a/config/picom/picom.conf +++ b/config/picom/picom.conf @@ -1,446 +1,446 @@ -################################# -### Martin - Config ### -#-------------------------------# -# Transparency / Opacity # -################################# - -# Use the opacity-rule to git transparency. - -# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) -active-opacity = 1.0; - -# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) -# inactive-opacity = 1.0; -inactive-opacity = 1.0; - -# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) -# frame-opacity = 1.0; -#frame-opacity = 0.7; - -# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. -# inactive-opacity-override = true; -#inactive-opacity-override = false; - -# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) -# inactive-dim = 0.0; - -# Specify a list of conditions of windows that should never be considered focused. -# focus-exclude = [] -#focus-exclude = [ "class_g = 'Cairo-clock'" ]; - -# Use fixed inactive dim value, instead of adjusting according to window opacity. -# inactive-dim-fixed = 1.0; - -# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, -# like `50:name *= "Firefox"`. picom-trans is recommended over this. -# Note we don't make any guarantee about possible conflicts with other -# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. -# examples: -# opacity-rule = [ "93:class_g = 'kitty'" ]; -# -# More than one rule must be in several lines... -# and there is also whether there is Focused or Unfocused. -# -#opacity-rule = [ -# "95:class_g = 'kitty' && focused", -# "75:class_g = 'kitty' && !focused", -# "95:class_g = 'Alacritty' && focused", -# "75:class_g = 'Alacritty' && !focused" -#]; -# Remember not to add comma "," to the last rule... but it must be at the end of all others. - -opacity-rule = [ - "92:class_g = 'Rofi'", - "95:class_g = 'kitty' && focused", - "75:class_g = 'kitty' && !focused", - "95:class_g = 'Alacritty' && focused", - "75:class_g = 'Alacritty' && !focused" -]; - -################################# -# Shadows # -################################# - - -# Enabled client-side shadows on windows. Note desktop windows -# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, -# unless explicitly requested using the wintypes option. -# -#shadow = false; -shadow = true; - -# The blur radius for shadows, in pixels. (defaults to 12) -# shadow-radius = 12; -shadow-radius = 14; - -# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) -shadow-opacity = 0.3; - -# The left offset for shadows, in pixels. (defaults to -15) -# shadow-offset-x = -15; -shadow-offset-x = -15; - -# The top offset for shadows, in pixels. (defaults to -15) -# shadow-offset-y = -15; -shadow-offset-y = -15; - -# Red color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-red = 0; - -# Green color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-green = 0; - -# Blue color value of shadow (0.0 - 1.0, defaults to 0). -# shadow-blue = 0; - -# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) -# shadow-color = "#000000"; - -# Specify a list of conditions of windows that should have no shadow. -# -# examples: -# shadow-exclude = "n:e:Notification"; -# -# shadow-exclude = [] -shadow-exclude = [ - "name = 'Notification'", - "class_g = 'Conky'", - "class_g ?= 'Notify-osd'", - "class_g = 'Cairo-clock'", - "_GTK_FRAME_EXTENTS@:c" -]; - -# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window. -# clip-shadow-above = [] - -# Specify a X geometry that describes the region in which shadow should not -# be painted in, such as a dock window region. Use -# shadow-exclude-reg = "x10+0+0" -# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. -# -# shadow-exclude-reg = "" - -# Crop shadow of a window fully on a particular Xinerama screen to the screen. -# xinerama-shadow-crop = false; - - -################################# -# Fading # -################################# - - -# Fade windows in/out when opening/closing and when opacity changes, -# unless no-fading-openclose is used. -# fading = false; -#fading = true; - -# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) -# fade-in-step = 0.028; -#fade-in-step = 0.03; - -# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) -# fade-out-step = 0.03; -#fade-out-step = 0.03; - -# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) -# fade-delta = 10; - -# Specify a list of conditions of windows that should not be faded. -# fade-exclude = [] - -# Do not fade on window open/close. -# no-fading-openclose = false; - -# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. -# no-fading-destroyed-argb = false; - - -################################# -# Corners # -################################# - -# Sets the radius of rounded window corners. When > 0, the compositor will -# round the corners of windows. Does not interact well with -# `transparent-clipping`. -#corner-radius = 0; - -# Exclude conditions for rounded corners. -#rounded-corners-exclude = [ -# "window_type = 'dock'", -# "window_type = 'desktop'" -#]; - - -################################# -# Background-Blurring # -################################# - - -# Parameters for background blurring, see the *BLUR* section for more information. -# blur-method = -# blur-size = 12; -# -# blur-deviation = false; -# -# blur-strength = 5; - -# Blur background of semi-transparent / ARGB windows. -# Bad in performance, with driver-dependent behavior. -# The name of the switch may change without prior notifications. -#blur-background = false; -blur-background = true; - -# Blur background of windows when the window frame is not opaque. -# Implies: -# blur-background -# Bad in performance, with driver-dependent behavior. The name may change. -# -# blur-background-frame = false; - - -# Use fixed blur strength rather than adjusting according to window opacity. -# blur-background-fixed = false; - - -# Specify the blur convolution kernel, with the following format: -# example: -# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; -# -#blur-kern = "3x3box"; -#blur-kern = "5x5box"; -blur-kern = "7x7box"; - -# Exclude conditions for background blur. -# blur-background-exclude = [] -blur-background-exclude = [ - "window_type = 'dock'", - "window_type = 'desktop'", - "window_type = 'utility'", - "window_type = 'dialog'", - "window_type = 'popup_menu'", #start_menu - "window_type = 'menu'", - "window_type = 'dropdown_menu'", - "window_type = 'tooltip'", - "window_type = 'splash'", - "class_g = 'slop'", - "_GTK_FRAME_EXTENTS@:c" -]; - -################################# -# General Settings # -################################# - -# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. -# daemon = false; - -# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. -# `xrender` is the default one. -# -backend = "glx"; -#backend = "xrender"; - -# Enable/disable VSync. -# vsync = false; -#vsync = true; - -# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. -# dbus = false; - -# Try to detect WM windows (a non-override-redirect window with no -# child that has 'WM_STATE') and mark them as active. -# -#mark-wmwin-focused = false; -#mark-wmwin-focused = true; - -# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. -# mark-ovredir-focused = false; -#mark-ovredir-focused = true; - -# Try to detect windows with rounded corners and don't consider them -# shaped windows. The accuracy is not very high, unfortunately. -# -# detect-rounded-corners = false; -#detect-rounded-corners = true; - -# Detect '_NET_WM_OPACITY' on client windows, useful for window managers -# not passing '_NET_WM_OPACITY' of client windows to frame windows. -# -# detect-client-opacity = false; -#detect-client-opacity = true; - -# Specify refresh rate of the screen. If not specified or 0, picom will -# try detecting this with X RandR extension. -# -# refresh-rate = 60; -#refresh-rate = 0; - -# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, -# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, -# provided that the WM supports it. -# -# use-ewmh-active-win = false - -# Unredirect all windows if a full-screen opaque window is detected, -# to maximize performance for full-screen windows. Known to cause flickering -# when redirecting/unredirecting windows. -# -# unredir-if-possible = false - -# Delay before unredirecting the window, in milliseconds. Defaults to 0. -# unredir-if-possible-delay = 0 - -# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. -# unredir-if-possible-exclude = [] - -# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows -# in the same group focused at the same time. -# -# detect-transient = false -#detect-transient = true; - -# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same -# group focused at the same time. This usually means windows from the same application -# will be considered focused or unfocused at the same time. -# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too. -# -# detect-client-leader = false - -# Resize damaged region by a specific number of pixels. -# A positive value enlarges it while a negative one shrinks it. -# If the value is positive, those additional pixels will not be actually painted -# to screen, only used in blur calculation, and such. (Due to technical limitations, -# with use-damage, those pixels will still be incorrectly painted to screen.) -# Primarily used to fix the line corruption issues of blur, -# in which case you should use the blur radius value here -# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, -# with a 5x5 one you use `--resize-damage 2`, and so on). -# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. -# -# resize-damage = 1 - -# Specify a list of conditions of windows that should be painted with inverted color. -# Resource-hogging, and is not well tested. -# -# invert-color-include = [] - -# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. -# Might cause incorrect opacity when rendering transparent content (but never -# practically happened) and may not work with blur-background. -# My tests show a 15% performance boost. Recommended. -# -# glx-no-stencil = false - -# GLX backend: Avoid rebinding pixmap on window damage. -# Probably could improve performance on rapid window content changes, -# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). -# Recommended if it works. -# -# glx-no-rebind-pixmap = false - -# Disable the use of damage information. -# This cause the whole screen to be redrawn everytime, instead of the part of the screen -# has actually changed. Potentially degrades the performance, but might fix some artifacts. -# The opposing option is use-damage -# -# no-use-damage = false -#use-damage = true; - -# Use X Sync fence to sync clients' draw calls, to make sure all draw -# calls are finished before picom starts drawing. Needed on nvidia-drivers -# with GLX backend for some users. -# -# xrender-sync-fence = false - -# GLX backend: Use specified GLSL fragment shader for rendering window contents. -# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` -# in the source tree for examples. -# -# glx-fshader-win = "" - -# Force all windows to be painted with blending. Useful if you -# have a glx-fshader-win that could turn opaque pixels transparent. -# -# force-win-blend = false - -# Do not use EWMH to detect fullscreen windows. -# Reverts to checking if a window is fullscreen based only on its size and coordinates. -# -# no-ewmh-fullscreen = false - -# Dimming bright windows so their brightness doesn't exceed this set value. -# Brightness of a window is estimated by averaging all pixels in the window, -# so this could comes with a performance hit. -# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) -# -# max-brightness = 1.0 - -# Make transparent windows clip other windows like non-transparent windows do, -# instead of blending on top of them. -# -# transparent-clipping = false - -# Set the log level. Possible values are: -# "trace", "debug", "info", "warn", "error" -# in increasing level of importance. Case doesn't matter. -# If using the "TRACE" log level, it's better to log into a file -# using *--log-file*, since it can generate a huge stream of logs. -# -# log-level = "debug" -log-level = "warn"; - -# Set the log file. -# If *--log-file* is never specified, logs will be written to stderr. -# Otherwise, logs will to written to the given file, though some of the early -# logs might still be written to the stderr. -# When setting this option from the config file, it is recommended to use an absolute path. -# -# log-file = "/path/to/your/log/file" - -# Show all X errors (for debugging) -# show-all-xerrors = false - -# Write process ID to a file. -# write-pid-path = "/path/to/your/log/file" - -# Window type settings -# -# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: -# "unknown", "desktop", "dock", "toolbar", "menu", "utility", -# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", -# "tooltip", "notification", "combo", and "dnd". -# -# Following per window-type options are available: :: -# -# fade, shadow::: -# Controls window-type-specific shadow and fade settings. -# -# opacity::: -# Controls default opacity of the window type. -# -# focus::: -# Controls whether the window of this type is to be always considered focused. -# (By default, all window types except "normal" and "dialog" has this on.) -# -# full-shadow::: -# Controls whether shadow is drawn under the parts of the window that you -# normally won't be able to see. Useful when the window has parts of it -# transparent, and you want shadows in those areas. -# -# clip-shadow-above::: -# Controls wether shadows that would have been drawn above the window should -# be clipped. Useful for dock windows that should have no shadow painted on top. -# -# redir-ignore::: -# Controls whether this type of windows should cause screen to become -# redirected again after been unredirected. If you have unredir-if-possible -# set, and doesn't want certain window to cause unnecessary screen redirection, -# you can set this to `true`. -# -wintypes: -{ - tooltip = { fade = true; shadow = true; opacity = 0.95; focus = true; full-shadow = false; }; - dock = { shadow = false; clip-shadow-above = true; } - dnd = { shadow = false; } - popup_menu = { opacity = 1.0; } - dropdown_menu = { opacity = 1.0; } +################################# +### Martin - Config ### +#-------------------------------# +# Transparency / Opacity # +################################# + +# Use the opacity-rule to git transparency. + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +active-opacity = 1.0; + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +# inactive-opacity = 1.0; +inactive-opacity = 1.0; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +# frame-opacity = 1.0; +#frame-opacity = 0.7; + +# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. +# inactive-opacity-override = true; +#inactive-opacity-override = false; + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.0; + +# Specify a list of conditions of windows that should never be considered focused. +# focus-exclude = [] +#focus-exclude = [ "class_g = 'Cairo-clock'" ]; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +# inactive-dim-fixed = 1.0; + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# examples: +# opacity-rule = [ "93:class_g = 'kitty'" ]; +# +# More than one rule must be in several lines... +# and there is also whether there is Focused or Unfocused. +# +#opacity-rule = [ +# "95:class_g = 'kitty' && focused", +# "75:class_g = 'kitty' && !focused", +# "95:class_g = 'Alacritty' && focused", +# "75:class_g = 'Alacritty' && !focused" +#]; +# Remember not to add comma "," to the last rule... but it must be at the end of all others. + +opacity-rule = [ + "92:class_g = 'Rofi'", + "95:class_g = 'kitty' && focused", + "75:class_g = 'kitty' && !focused", + "95:class_g = 'Alacritty' && focused", + "75:class_g = 'Alacritty' && !focused" +]; + +################################# +# Shadows # +################################# + + +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +#shadow = false; +shadow = true; + +# The blur radius for shadows, in pixels. (defaults to 12) +# shadow-radius = 12; +shadow-radius = 14; + +# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) +shadow-opacity = 0.3; + +# The left offset for shadows, in pixels. (defaults to -15) +# shadow-offset-x = -15; +shadow-offset-x = -15; + +# The top offset for shadows, in pixels. (defaults to -15) +# shadow-offset-y = -15; +shadow-offset-y = -15; + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-red = 0; + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-green = 0; + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-blue = 0; + +# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) +# shadow-color = "#000000"; + +# Specify a list of conditions of windows that should have no shadow. +# +# examples: +# shadow-exclude = "n:e:Notification"; +# +# shadow-exclude = [] +shadow-exclude = [ + "name = 'Notification'", + "class_g = 'Conky'", + "class_g ?= 'Notify-osd'", + "class_g = 'Cairo-clock'", + "_GTK_FRAME_EXTENTS@:c" +]; + +# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window. +# clip-shadow-above = [] + +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +# +# shadow-exclude-reg = "" + +# Crop shadow of a window fully on a particular Xinerama screen to the screen. +# xinerama-shadow-crop = false; + + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false; +#fading = true; + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028; +#fade-in-step = 0.03; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03; +#fade-out-step = 0.03; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +# fade-delta = 10; + +# Specify a list of conditions of windows that should not be faded. +# fade-exclude = [] + +# Do not fade on window open/close. +# no-fading-openclose = false; + +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false; + + +################################# +# Corners # +################################# + +# Sets the radius of rounded window corners. When > 0, the compositor will +# round the corners of windows. Does not interact well with +# `transparent-clipping`. +#corner-radius = 0; + +# Exclude conditions for rounded corners. +#rounded-corners-exclude = [ +# "window_type = 'dock'", +# "window_type = 'desktop'" +#]; + + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +# blur-method = +# blur-size = 12; +# +# blur-deviation = false; +# +# blur-strength = 5; + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +#blur-background = false; +blur-background = true; + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false; + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false; + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +#blur-kern = "3x3box"; +#blur-kern = "5x5box"; +blur-kern = "7x7box"; + +# Exclude conditions for background blur. +# blur-background-exclude = [] +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "window_type = 'utility'", + "window_type = 'dialog'", + "window_type = 'popup_menu'", #start_menu + "window_type = 'menu'", + "window_type = 'dropdown_menu'", + "window_type = 'tooltip'", + "window_type = 'splash'", + "class_g = 'slop'", + "_GTK_FRAME_EXTENTS@:c" +]; + +################################# +# General Settings # +################################# + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +# daemon = false; + +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. +# `xrender` is the default one. +# +backend = "glx"; +#backend = "xrender"; + +# Enable/disable VSync. +# vsync = false; +#vsync = true; + +# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. +# dbus = false; + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +#mark-wmwin-focused = false; +#mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false; +#mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +# detect-rounded-corners = false; +#detect-rounded-corners = true; + +# Detect '_NET_WM_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_OPACITY' of client windows to frame windows. +# +# detect-client-opacity = false; +#detect-client-opacity = true; + +# Specify refresh rate of the screen. If not specified or 0, picom will +# try detecting this with X RandR extension. +# +# refresh-rate = 60; +#refresh-rate = 0; + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. +# +# unredir-if-possible = false + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +#detect-transient = true; + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. This usually means windows from the same application +# will be considered focused or unfocused at the same time. +# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too. +# +# detect-client-leader = false + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +# glx-no-stencil = false + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false + +# Disable the use of damage information. +# This cause the whole screen to be redrawn everytime, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +#use-damage = true; + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +# xrender-sync-fence = false + +# GLX backend: Use specified GLSL fragment shader for rendering window contents. +# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` +# in the source tree for examples. +# +# glx-fshader-win = "" + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "warn"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = "/path/to/your/log/file" + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = "/path/to/your/log/file" + +# Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# clip-shadow-above::: +# Controls wether shadows that would have been drawn above the window should +# be clipped. Useful for dock windows that should have no shadow painted on top. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# +wintypes: +{ + tooltip = { fade = true; shadow = true; opacity = 0.95; focus = true; full-shadow = false; }; + dock = { shadow = false; clip-shadow-above = true; } + dnd = { shadow = false; } + popup_menu = { opacity = 1.0; } + dropdown_menu = { opacity = 1.0; } }; \ No newline at end of file diff --git a/config/polybar/config b/config/polybar/config index 7b2a9ad..9d205a1 100644 --- a/config/polybar/config +++ b/config/polybar/config @@ -1,427 +1,427 @@ -; -; _ _ ____ ____ ___ _ _ _ ____ ____ ____ _ _ ____ _ ____ -; |\/| |__| |__/ | | |\ | [__ __ | | | |\ | |___ | | __ -; | | | | | \ | | | \| ___] |___ |__| | \| | | |__] -; -; -; All transparence hex value from 100% to 0% alpha: -; https://gist.github.com/lopspower/03fb1cc0ac9f32ef38f4#all-hex-value-from-100-to-0-alpha -; -; Icons are from Font Awesome 6 Free Regular + Nerd Font / FiraCode -; https://fontawesome.com/v6.0/icons -; https://www.nerdfonts.com/cheat-sheet -; -;========================================================================= -; -; -; ██████╗ ██████╗ ██╗ ██╗ ██╗██████╗ █████╗ ██████╗ -; ██╔══██╗██╔═══██╗██║ ╚██╗ ██╔╝██╔══██╗██╔══██╗██╔══██╗ -; ██████╔╝██║ ██║██║ ╚████╔╝ ██████╔╝███████║██████╔╝ -; ██╔═══╝ ██║ ██║██║ ╚██╔╝ ██╔══██╗██╔══██║██╔══██╗ -; ██║ ╚██████╔╝███████╗██║ ██████╔╝██║ ██║██║ ██║ -; ╚═╝ ╚═════╝ ╚══════╝╚═╝ ╚═════╝ ╚═╝ ╚═╝╚═╝ ╚═╝ -; -; -; To learn more about how to configure Polybar -; go to https://github.com/polybar/polybar -; -; Please refer to the web documentation hosted at: -; https://github.com/polybar/polybar#configuration -; -; https://github.com/polybar/polybar/wiki/Configuration -; -;========================================================================= - -[colors] -background = #B309141E -background-alt = #DB09141E -foreground = #ebebeb -foreground-alt = #555 -primary = #333D53 -secondary = #26324D -alert = #e31b37 -icon-c1 = #fafafa -icon-c2 = #26324D -icon-c3 = #83858A -underline-c1 = #fafafa -underline-c2 = #26324D -underline-c3 = #83858A -c1 = #fafafa -c2 = #333D53 -c3 = #44525c -c4 = #23272e -c5 = #6cb349 -c6 = #903ea8 -c7 = #f5d133 -c8 = #eb6e34 -c9 = #d15213 - - -[bar/bspwmbar] -;monitor = ${env:MONITOR:HDMI-1} -width = 100% -height = 28 -;offset-x = 1% -;offset-y = 1% -radius = 0 -fixed-center = false - -background = ${colors.background} -foreground = ${colors.foreground} - -line-size = 1 -line-color = #dbdbdb - -;# Ttransparent or Solid color border around Polybar. (Size in Pixels) -border-size = 0 -border-color = #00000000 - -padding-left = 0 -padding-right = 1 - -module-margin-left = 0 -module-margin-right = 1 - -; Findt font name - fc-list | grep FONT NAME HER -; font-N = ; -font-0 = "FiraCode Nerd Font:size=11;2" -font-1 = "DejaVu Sans:size=11;2" -font-2 = "Font Awesome 6 Free:style=Regular:size=12;2" -font-3 = "Font Awesome 5 Free:style=Regular:size=12;2" -font-4 = "Material Icons:style=Regular:size=12;2" -font-5 = "DejaVuSansMono Nerd Font:style=Book:size=12;2" -;font-6 = "DejaVu Sans:style=Regular:size=11;2" - -modules-left = bspwm xwindow -;modules-center = mpd -modules-right = pulseaudio cpu memory wlan eth date temperature battery session - -; Models list - filesystem xbacklight alsa pulseaudio xkeyboard memory cpu wlan eth battery temperature date session - -tray-position = right -tray-padding = 2 -;tray-background = #0063ff - -wm-restack = bspwm -override-redirect = true - -;scroll-up = bspwm-desknext -;scroll-down = bspwm-deskprev - -cursor-click = pointer -cursor-scroll = ns-resize - -[module/xwindow] -type = internal/xwindow -label = %title:0:30:...% - -[module/xkeyboard] -type = internal/xkeyboard -blacklist-0 = num lock - -format-prefix = " " -format-prefix-foreground = ${colors.foreground-alt} -format-prefix-underline = ${colors.secondary} - -label-layout = %layout% -label-layout-underline = ${colors.secondary} - -label-indicator-padding = 2 -label-indicator-margin = 1 -label-indicator-background = ${colors.secondary} -label-indicator-underline = ${colors.secondary} - -[module/filesystem] -type = internal/fs -interval = 250 - -mount-0 = / - -label-mounted = %{F#0a81f5}%mountpoint%%{F-}: %percentage_used%% -label-unmounted = %mountpoint% not mounted -label-unmounted-foreground = ${colors.foreground-alt} - -; ############################## -; ##### BSPWM MODULE START ##### -; ############################## - -[module/bspwm] -type = internal/bspwm -pin-workspaces = true -enable-scroll = false - -ws-icon-0 = 1;1 -ws-icon-1 = 2;2 -ws-icon-2 = 3;3 -ws-icon-3 = 4;4 -ws-icon-4 = 5;5 -ws-icon-5 = 6;6 -ws-icon-6 = 7;7 -ws-icon-7 = 8;8 -ws-icon-8 = 9;9 -ws-icon-9 = 10;10 -ws-icon-default = "" - -label-focused = %icon% -label-focused-background = ${colors.background-alt} -label-focused-underline= ${colors.underline-c1} -label-focused-padding = 1 - -label-occupied = %icon% -label-occupied-padding = 1 - -label-urgent = %icon%! -label-urgent-background = ${colors.alert} -label-urgent-padding = 1 - -label-empty = %icon% -label-empty-foreground = ${colors.foreground-alt} -label-empty-padding = 1 - -; Separator in between workspaces ON / OFF -; label-separator = | - -; ############################ -; ##### BSPWM MODULE END ##### -; ############################ - - -[module/mpd] -type = internal/mpd -format-online = - -icon-prev =  -icon-stop =  -icon-play =  -icon-pause =  -icon-next =  - -label-song-maxlen = 25 -label-song-ellipsis = true - -[module/xbacklight] -type = internal/xbacklight - -format =